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Stronghold warlords game
Stronghold warlords game








  1. #STRONGHOLD WARLORDS GAME UPGRADE#
  2. #STRONGHOLD WARLORDS GAME SERIES#

Each campaign mission has win conditions, like: collect certain items, repel an invading force for twenty minutes, capture all warlords on the map, things like that. There’s also a hints page to help you for what lies ahead, and as far as I can tell there’s no penalty for using this system to reveal all the hints to you. There are briefings before each mission to give you context and background to the warring that’s going on. That’s not to say the campaigns are bad or boring, there’s a story arc in each to tell, but not a very interesting one. More than any other RTS, the campaign feels like training for the multiplayer.

#STRONGHOLD WARLORDS GAME SERIES#

There’s nothing wrong with the rest of it, but it’s just what you come to this series for. I found the missions at their best when you’re just sieging, as the game starts you off with you on your way to take over a stronghold. There’s even an opportunity use ninjas to scale the walls, but they feel like such an odd choice juxtaposed with everything else. So to do their weapons vary, you even get to experiment with gunpowder. They each represent a different country and era in time, giving you the creative freedom to rewrite history. Each campaign is dedicated to historical figures like Genghis Khan and Thuc Phan, to name a couple. Since this is set in Eastern Asia, you’ll fight across China, Mongolia, Vietnam, and Japan. There’s a sprawling campaign that has five warlords, with six to seven missions each. There’s a lot of systems at play, like spinning plates, and this becomes a game that’s very demanding, and feels hard to win. With higher tier enemies being even slower than their weaker counterparts, it makes you wonder if they’re worth the investment. The fighting part can be fun, but combat is often sluggish. One is where you’re fighting battlefield warfare out there, and the other is that you risk getting overthrown at home if you’re not building up defenses, keeping your people happy, and making resources. The gameplay loop is simple from the outset: build, conquer or use diplomacy, and siege. Overall the system is not essential to the gameplay, and gets in the way most of the time. Once a threshold is reached, you can cash in for favors, shipments of goods, or issue attacks on the remaining warlords. You can do a diplomatic takeover using your accrued points, and distribute them manually or automatically.

stronghold warlords game

Diplomacy is another new system here, and you’ll earn points by having a consulate or embassy in your stronghold, and by capturing other warlords. Oh, and any warlord you take hold of, doesn’t allow you to build in their zones – and that’s silly. This constant back-and-forth gets old rather quick. And in actuality, the warlords that are not you can be taken, then re-taken by an enemy ad infinitum. You yourself can only be taken by force, but any other warlord can be taken by you with either means. They’re a hero unit that can be taken by force or through diplomacy. While less of a sieging kind of game, and more of a traditional real-time strategy game, there’s a foundation laid here that Stronghold: Warlords shows a lot of promise for its future, and possible sequels.Īs the title implies, the core of this game is all about warlords. Firefly Studios returns with the first new Stronghold game in over five years with Stronghold: Warlords, offering an exciting new direction.

stronghold warlords game

It offered sieging and defending within a real-time strategy wrapper. Besiege historical warlords using new gunpowder-fuelled siege weapons, classic units and a completely new way to play Stronghold.While it may not hold the same prestige it once used to, the Stronghold series is still one of the best. In Warlords you take command of Mongol hordes, imperial warriors and samurai clansmen as you lay siege to Japanese castles and fortified Chinese cities. The next chapter in Firefly Studios’ real-time strategy series, Stronghold: Warlords is Firefly’s first game to recreate the castle economies of East Asia.

stronghold warlords game

Put them to work for your industry, fortifying borders, forging weapons or team up for a pincer attack!Įach campaign mission, skirmish game and multiplayer battle means a fresh set of warlords to command and new strategic depth to discover. Each warlord under your command boosts your strategic prowess with their own unique perks, characteristics and upgradeable abilities.

#STRONGHOLD WARLORDS GAME UPGRADE#

For the first time ever Stronghold: Warlords allows you to recruit, upgrade and command AI lords directly across the battlefield in the form of in-game ‘Warlords’. Winning several E3 ‘Best of Show’ awards and nominations, in addition to featuring in showcases with IGN, Gamescom, PAX, Indie MEGABOOTH, The Escapist and BitSummit, Stronghold: Warlords is Firefly Studios’ hotly anticipated upcoming entry in the classic ‘castle sim’ series.










Stronghold warlords game